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����: 30 �o��: 0 (+1) ���: �p�� �Ƅ�: ��ͨ ����: ���� |
�gѪ˲ը ����: 15 (+2) ���x: 2 �ٶ�: ���� Ŀ��: ���� �ӳ�: +20 ���p�� |
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| ���� | ���I | ���� | ���V | ������˹ | �r�g | |
|---|---|---|---|---|---|---|
| �ݵ� | ||||||
| �������B | ||||||
| ��ը |
| ���� | ���I | ���� | ���V | ������˹ | �r�g | |
|---|---|---|---|---|---|---|
| �ݵ� | ||||||
| �x���x�^ | ||||||
| Melee Attacks | ||||||
| Ground Carapace |
| DeathRevealRadius | value: 3 |
|---|---|
| Race | value: �x�� |
| Mob | value: Multiplayer |
| LifeStart | value: 30 |
| LifeMax | value: 30 |
| LifeRegenRate | value: 0.2734 |
| LifeArmorName | value: Unit/LifeArmorName/ZergGroundArmor |
| �ٶ� | value: 2.5 |
| SpeedMultiplierCreep | value: 1.3 |
| Acceleration | value: 1000 |
| LateralAcceleration | value: 46.0625 |
| StationaryTurningRate | value: 999.8437 |
| TurningRate | value: 999.8437 |
| �˿� | value: -0.5 |
| AttackTargetPriority | value: 20 |
| DamageDealtXP | value: 1 |
| DamageTakenXP | value: 1 |
| KillXP | value: 30 |
| Radius | value: 0.375 |
| SeparationRadius | value: 0.375 |
| InnerRadius | value: 0.375 |
| CargoSize | value: 2 |
| ScoreMake | value: 150 |
| ScoreKill | value: 300 |
| ScoreResult | value: BuildOrder |
| SubgroupPriority | value: 16 |
| MinimapRadius | value: 0.375 |
| FlagArray | index: PreventDestroy, value: 1 |
| FlagArray | index: UseLineOfSight, value: 1 |
| FlagArray | index: AISiege, value: 1 |
| PlaneArray | index: ����, value: 1 |
| Collide | index: ����, value: 1 |
| Sight | value: 8 |
| AbilArray | Link: stop |
| AbilArray | Link: attack |
| AbilArray | Link: move |
| AbilArray | Link: BurrowBanelingDown |
| AbilArray | Link: SapStructure |
| AbilArray | Link: Explode |
| BehaviorArray | Link: BanelingExplode |
| Attributes | index: ����, value: 1 |
| EditorCategories | value: ObjectType:Unit,ObjectFamily:Melee |
| GlossaryCategory | value: Unit/Category/ZergUnits |
| GlossaryPriority | value: 60 |
| CostResource | index: ���V, value: 50 |
| CostResource | index: ������˹, value: 25 |
| TacticalAIThink | value: AIThinkBaneling |
| TacticalAIRange | value: AIRangeBaneling |
| ���� | value: ꑑ�� |
| ���� | value: ���ʿ |
| ���� | value: �����x |
| ���� | value: ���� |
| ���� | value: �C�� |
| ���� | value: ��� |
| Facing | value: 45 |
| KillDisplay | value: Always |
| EquipmentArray | Weapon: BanelingUnitDummy |
| WeaponArray | Link: Baneling |
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