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�gѪ˲ը ����: 15 (+2) ���x: 2 �ٶ�: ���� Ŀ��: ���� �ӳ�: +20 ���p�� |
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Melee Attacks | ||||||
Ground Carapace |
DeathRevealRadius | value: 3 |
---|---|
Race | value: �x�� |
Mob | value: Multiplayer |
LifeStart | value: 30 |
LifeMax | value: 30 |
LifeRegenRate | value: 0.2734 |
LifeArmorName | value: Unit/LifeArmorName/ZergGroundArmor |
�ٶ� | value: 2.5 |
SpeedMultiplierCreep | value: 1.3 |
Acceleration | value: 1000 |
LateralAcceleration | value: 46.0625 |
StationaryTurningRate | value: 999.8437 |
TurningRate | value: 999.8437 |
�˿� | value: -0.5 |
AttackTargetPriority | value: 20 |
DamageDealtXP | value: 1 |
DamageTakenXP | value: 1 |
KillXP | value: 30 |
Radius | value: 0.375 |
SeparationRadius | value: 0.375 |
InnerRadius | value: 0.375 |
CargoSize | value: 2 |
ScoreMake | value: 150 |
ScoreKill | value: 300 |
ScoreResult | value: BuildOrder |
SubgroupPriority | value: 16 |
MinimapRadius | value: 0.375 |
FlagArray | index: PreventDestroy, value: 1 |
FlagArray | index: UseLineOfSight, value: 1 |
FlagArray | index: AISiege, value: 1 |
PlaneArray | index: ����, value: 1 |
Collide | index: ����, value: 1 |
Sight | value: 8 |
AbilArray | Link: stop |
AbilArray | Link: attack |
AbilArray | Link: move |
AbilArray | Link: BurrowBanelingDown |
AbilArray | Link: SapStructure |
AbilArray | Link: Explode |
BehaviorArray | Link: BanelingExplode |
Attributes | index: ����, value: 1 |
EditorCategories | value: ObjectType:Unit,ObjectFamily:Melee |
GlossaryCategory | value: Unit/Category/ZergUnits |
GlossaryPriority | value: 60 |
CostResource | index: ���V, value: 50 |
CostResource | index: ������˹, value: 25 |
TacticalAIThink | value: AIThinkBaneling |
TacticalAIRange | value: AIRangeBaneling |
���� | value: ꑑ�� |
���� | value: ���ʿ |
���� | value: �����x |
���� | value: ���� |
���� | value: �C�� |
���� | value: ��� |
Facing | value: 45 |
KillDisplay | value: Always |
EquipmentArray | Weapon: BanelingUnitDummy |
WeaponArray | Link: Baneling |
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