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���V: �˿�: ����r�g: ׃��: ���x ����: ������ ���I: D |
����: 40 �o��: 0 (+1) ���: �p�� �Ƅ�: ��ͨ ����: ���� |
��� ����: 5 ���x: ���� �ٶ�: ��ͨ Ŀ��: ���� |
���A������λ���ɒ��V������˹����ͻ׃�齨�B��
| ���� | ���I | ���� | ���V | ������˹ | �r�g | |
|---|---|---|---|---|---|---|
| �ݵ� | ||||||
| Morph into Structure | ||||||
| Morph into Advanced Structure | ||||||
| �� | G | Gathers minerals and vespene. |
| ���� | ���I | ���� | ���V | ������˹ | �r�g | |
|---|---|---|---|---|---|---|
| Burrow. Ground Carapace |
| DeathRevealRadius | value: 3 |
|---|---|
| Race | value: �x�� |
| Mob | value: Multiplayer |
| DefaultAcquireLevel | value: Defensive |
| Response | value: Flee |
| LifeStart | value: 40 |
| LifeMax | value: 40 |
| LifeRegenRate | value: 0.2734 |
| LifeArmorName | value: Unit/LifeArmorName/ZergGroundArmor |
| �ٶ� | value: 2.8125 |
| Acceleration | value: 2.5 |
| LateralAcceleration | value: 46.0625 |
| �˿� | value: -1 |
| AttackTargetPriority | value: 20 |
| AIOverideTargetPriority | value: 10 |
| DamageDealtXP | value: 1 |
| DamageTakenXP | value: 1 |
| KillXP | value: 10 |
| Radius | value: 0.375 |
| InnerRadius | value: 0.375 |
| CargoSize | value: 1 |
| ScoreMake | value: 50 |
| ScoreKill | value: 100 |
| ScoreResult | value: BuildOrder |
| SubgroupPriority | value: 4 |
| FlagArray | index: Worker, value: 1 |
| FlagArray | index: PreventDestroy, value: 1 |
| FlagArray | index: UseLineOfSight, value: 1 |
| PlaneArray | index: ����, value: 1 |
| Collide | index: ����, value: 1 |
| Sight | value: 8 |
| AbilArray | Link: stop |
| AbilArray | Link: attack |
| AbilArray | Link: move |
| AbilArray | Link: ZergBuild |
| AbilArray | Link: DroneHarvest |
| AbilArray | Link: BurrowDroneDown |
| Attributes | index: �p��, value: 1 |
| Attributes | index: ����, value: 1 |
| EditorCategories | value: ObjectType:Unit,ObjectFamily:Melee |
| GlossaryCategory | value: Unit/Category/ZergUnits |
| GlossaryPriority | value: 20 |
| StationaryTurningRate | value: 999.8437 |
| TurningRate | value: 999.8437 |
| CostResource | index: ���V, value: 50 |
| SeparationRadius | value: 0.375 |
| MinimapRadius | value: 0.375 |
| KillDisplay | value: Always |
| WeaponArray | Link: Drone |
|
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